
The reward you get for beating the game on Casual, Normal, Veteran, or Elite is purely for the satisfaction of the challenge. Difficulties are only there to create a challenging experience for the player. One of the things I personally enjoyed about Torchlight 2 is the difficulties. Side-quests aren’t voiced like story quests, but some humor can be found for those who enjoy reading the personal stories of random NPC’s. The story of Torchlight 2 isn’t long, but there are plenty of side-quests to keep an adventurer occupied. Between major acts there are cut-scenes that help progress the major events taking place, while story quests are narrated by the NPC’s. The story’s narration moves along smoothly throughout the game. Powered by siphoning the essences of the Guardians of the world, he attempts to open the clockwork core and release the Netherim, which will end all life on Ember. Torchlight 2’s story takes off where the first game ended, the hero known as “the alchemist,” is corrupted by Ordrak’s Heart, which he received from killing Ordrak in the first game. It resets the world as if you were entering it for the first time allowing you to find some of the randomly generated dungeons. However, should this concept not work, player 2 could complete the objective in their own game.įor the purposes of farming a boss or the like, the ability to reroll the world is a great feature for internet games. This concept is a little tricky to do because player 1 will have needed to leave the area containing the objective for it to respawn correctly for player 2. If player 2 isn’t present when killing the boss for the quest, he’ll need to enter the cave, and fight his own boss. Quests in multiplayer are unique because each player needs to complete their own objectives.

In games like Borderlands 2, moving all the players to different zones can get annoying quickly when one player wants to speed through everything. This luxury means that you don’t have to move through different areas which in turn moves all the players. Also, you can explore any area in any act without affecting other players. And if you don’t like playing with your friends, at least you get more access to loot through loot trading/sharing. There is no better way to enjoy a game than with a friend. The most obvious factor about multiplayer is playing with friends.

In my opinion, it is a much different experience playing side by side with your friends, than through the internet. It is great to see some companies still using this functionality since most of the industry seems to be going away from this style of cooperative play. Most notably is the ability to play with friends cooperatively online on Runic’s servers or through a LAN connection.
#Torchlight 2 xbox one multiplayer series
Building upon its predecessor’s success, Torchlight 2 expanded the series in all the right areas.īuilt upon the same engine used in Torchlight 1, Runic Games improves the successor in a multitude of ways. Speaking specifically for the genre, Torchlight 2 does a great job in story presentation, extra content, and gameplay diversity. To clarify, I am not saying that Diablo 3 was a bad game, nor am I going to compare the two in this article. It isn’t too often that Blizzard is beaten at its own art, but Torchlight 2 takes the spotlight in the top down, hack and slash, dungeon-loot genre.
